Thomas Alder

Software Engineer at Google

Boulder, Colorado, United States
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Summary

👤
Senior
🎓
Top School
Thomas Alder is a software engineer with eight years of experience specializing in immersive media, currently building software at Google after contributing to GPU/cloud rendering and real-time graphics at OTOY. His career grew from hands-on VR kiosk work and 3D scanning into developing production pipelines that blend Unity, Blender, Octane Render, and back-end services (NodeJS, Python, SQL/MongoDB) to deliver photoreal and interactive experiences. He combines strong object-oriented design and C/C#/C++ skills with a practical understanding of asset formats, light fields, and volumetric 3D standards developed during a CableLabs internship. Known for translating creative vision into polished user experiences, he’s equally comfortable tuning render pipelines as he is building server-side tooling to coordinate distributed VR deployments. Based in Boulder, Colorado, he brings a curiosity-driven approach to new languages and systems, with a track record of turning experimental AR/VR research into usable products.
code8 years of coding experience
job2 years of employment as a software developer
bookComputer Science, None, Computer Science, None at University of Colorado Boulder
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Github Skills (14)

collada6
react5
fbx5
playcanvas5
3d-models5
threejs5
frontend4
webgl4
gltf4
3d3
administration1
science1
computer-science1
capstone1

Programming languages (3)

C++HTMLPython

Github contributions (5)

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Alder9/CUEBIO-Frontend

Jan 2020 - Jan 2021

Frontend repo for CUEBIO_project_4308
Contributions:6 reviews, 19 PRs, 84 pushes in 1 year
reactfrontend
ImmersiveAlliance/libitmf

Dec 2020 - Feb 2022

Contributions:69 commits, 1 push, 2 branches in 1 year 1 month
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Thomas Alder - Software Engineer at Google