Thomas Barthélémy

Head Of Software at The Marshmallow Project

Paris, Ile-de-France
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Summary

🤩
Rockstar
🎓
Top School
Thomas Barthélémy is a seasoned software leader based in Paris with 12 years of experience specializing in mobile engineering and product-led teams. He has progressed from hands-on Android development—shipping complex apps for UEFA, Fox Sports and IoT companion apps—to leading mobile and Android departments at Netatmo and now heading software at The Marshmallow Project. Thomas excels at bridging product, UX and engineering, driving automation, testing and robust architectures (RxJava/Retrofit/OkHttp, real-time services, media stacks) while mentoring teams. His open-source Android work includes a BlurDialogFragment library and early augmented-reality experiments, showing a continued taste for polished UI effects and exploratory features. Collected international experience and an engineering master’s underpin a pragmatic approach to delivering reliable mobile experiences at scale. He pairs deep Android craftsmanship with proven leadership in cross-functional, high-stakes product launches.
code12 years of coding experience
job4 years of employment as a software developer
bookBaccalauréat, Mathématiques, High distinctions, Baccalauréat, Mathématiques, High distinctions at Lycéee Gay-Lussac
bookMaster's degree, Computer Science, High distinctions, Master's degree, Computer Science, High distinctions at Université de Technologie de Compiègne
bookErasmus exchange program, General engineering studies, Erasmus exchange program, General engineering studies at Technische Universität Braunschweig
languagesFrench, English, German
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Github Skills (19)

camera-api10
bitmap10
bit-manipulation10
android-sdk10
android-development10
java10
javas10
imagebitmap10
bitmaps10
dialogfragment10
layout9
ui-design9
layoutmanager9
front-end-development9
uid9

Programming languages (2)

JavaKotlin

Github contributions (5)

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tvbarthel/BlurDialogFragment

Aug 2014 - Feb 2017

Library project to display DialogFragment with a blur effect.
Role in this project:
userMobile Developer (Android)
Contributions:2 releases, 145 commits, 36 PRs in 2 years 6 months
Contributions summary:Thomas primarily worked on implementing and enhancing a blur effect for `DialogFragment`s within an Android library project. Their contributions involved adding a fast blur algorithm, implementing the `BlurDialogFragment` class, and refining the blurring process, including handling screen rotations and full-screen activities. Further commits included adding sample applications and customizing the blur parameters such as radius and down-scale factor.
blurandroidandroid-librarydialogfragmentmorph
an augmented reality attempt
Role in this project:
userMobile Developer (Android)
Contributions:306 commits, 4 PRs, 3 pushes in 3 years 4 months
Contributions summary:Thomas appears to be contributing to an Android augmented reality application. Their commits focus on the creation of core UI elements and application structure, including activities, and custom view implementations such as the CameraPreview and GameView. The user implemented basic camera functionality, including preview and preview size adjustments, as well as rudimentary touch interaction within the game view.
augmentedaugmented-realityunityreality
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Thomas Barthélémy - Head Of Software at The Marshmallow Project