Thomas Baudon is a seasoned Full Stack Developer based in Bordeaux with 12 years of experience building web, mobile and game projects from prototypes to shipped products. He blends strong frontend and backend skills (React/Vue, Node/Laravel, MySQL/Mongo) with deep game-development expertise in Unity, C#, Haxe and C++, having led fast-paced game-jam teams and won the 2019 Unity 2D Challenge. As founder and president of indie studio Gravity Goat and through his work at Pokeet and Apsulis, he has delivered native mobile apps, back-offices and secure banking authentication flows as well as commercial mobile games. Comfortable switching hats between engineering, product and technical teaching, he also has a track record of porting legacy Flash titles to modern platforms and optimizing multi-platform game deployments. Notably, his career combines entrepreneurial leadership with hands-on low-level game porting and real-time multiplayer server work, a mix that helps him solve both product and performance challenges.
12 years of coding experience
9 years of employment as a software developer
Informatique, Informatique at IUT Informatique Orléans
Conception de jeux et médias interactifs, Conception de jeux et médias interactifs at University of Teesside
Bac S (engineering science), Math, electronic, mecanic, physic, mention Bien, Bac S (engineering science), Math, electronic, mecanic, physic, mention Bien at Lycée Durzy
Contributions:1 push, 1 branch in 7 years 9 months
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