Thomas Bininda

Software Engineer at Intel Corporation

Munich, Bavaria, Germany
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Summary

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Rockstar
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Thomas Bininda is a software engineer based in Munich with a decade of experience building embedded and image-processing systems, currently contributing at Intel Corporation. His background blends academic rigor from a Master's in Electrical Engineering at TUM with hands-on FPGA development for image processing and optical flow at DLR. He moved from research-focused FPGA algorithm engineering to industrial software roles, bringing deep low-level expertise to larger systems and product contexts. Between ESG Elektroniksystem- und Logistik-GmbH and Intel he has applied that hardware-aware perspective to engineering challenges in industry settings. Colleagues know him for translating complex signal- and image-processing requirements into robust, deployable implementations. He pairs a research mindset with practical delivery, making him effective at bridging prototype algorithms and production software.
code10 years of coding experience
job2 years of employment as a software developer
bookMaster, Elektrotechnik und Informationstechnik, Master, Elektrotechnik und Informationstechnik at Technische Universität München
languagesEnglish, German
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Github Skills (46)

programming-language10
python10
linux10
ruby10
jenkins-plugin10
jenkins-pipeline10
uvm9
pywin329
jenkins-api-plugin9
verilog9
vhdl9
verification9
systemctl9
homebrew9
launchctl9

Programming languages (8)

JavaShellC++CBatchfileGoRubyPython

Github contributions (5)

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schribl/cpython

Nov 2023 - Apr 2024

The Python programming language
Contributions:3 pushes, 1 branch in 4 months
schribl/ncurses-feedstock

Feb 2024 - May 2024

A conda-smithy repository for ncurses.
Contributions:9 pushes, 2 branches in 2 months
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Thomas Bininda - Software Engineer at Intel Corporation