Senior Software Engineer I - World Of Warcraft Classic at Blizzard Entertainment
Los Angeles, California, United States
Join Prog.AI to see contacts
Join Prog.AI to see contacts
Summary
👤
Senior
🎓
Top School
Thomas Bonin is a senior software engineer and technical lead with a decade of experience shipping and sustaining high-scale games, currently contributing to World of Warcraft Classic at Blizzard in Los Angeles. He combines gameplay and engine-level intuition with systems-thinking—comfortable digging into decade-old codebases to keep legacy titles running while reducing costs and delivering fresh updates. Known for "reading" players and teams, he excels at aligning product goals with business constraints and empowering engineers to own end-to-end delivery. His background spans XR, incubation prototypes, and leading multimillion-dollar projects and teams, giving him rare breadth from prototyping to large-scale operations. Thomas is as comfortable mentoring and hiring as he is building reusable tech and tools that speed production and improve quality.
10 years of coding experience
11 years of employment as a software developer
Bachelor's degree Game Design, Bachelor's degree Game Design at ICAN
Technological University Diploma Computer Science and Information Systems, Technological University Diploma Computer Science and Information Systems at Université Paris Cité
Master’s Degree Video Game Programming and 3D Engineering (Cooperative Education), Master’s Degree Video Game Programming and 3D Engineering (Cooperative Education) at ESGI
Contributions:8 pushes, 3 branches in 3 years 9 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Thomas Bonin - Senior Software Engineer I - World Of Warcraft Classic at Blizzard Entertainment