Thomas Brunner is a Senior Software Engineer and researcher based in Munich with eight years of experience building robust computer vision and 3D graphics systems for robotics and large-scale simulation. He holds a doctorate in Computer Science/Machine Learning from TUM and has published CVPR/ICCV work on adversarial attacks and interpretable representations. At Google he’s worked on Everyday Robots and now helps lead the AI Red Team, blending cybersecurity and ML research to probe real-world ML deployments. His background spans photoreal rendering, raytracing and GPU programming to robot navigation and simulation, pairing academic rigor with production-grade C++/CUDA and Python engineering. A lesser-known thread through his career is his knack for turning research prototypes into shipped products, from SolidWorks Visualize to large-scale robotic systems.
Implementation of the Biased Boundary Attack for the NeurIPS 2018 Adversarial Vision Challenge
Contributions:2 commits, 2 PRs, 4 pushes in 10 months
pytorchboundaryvisiondeep-learningadversarial
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Thomas Brunner - Senior Software Engineer at Google