Thomas Buhrmann is a Lead Data Scientist and Senior AI Engineer based in Madrid with 13 years of industry experience and a 15+ year trajectory across academia and game AI. He designs and ships LLM-powered data products and structured-output pipelines, authoring Cuery (Python) and CueryJS to enable robust prompting over tabular data with OpenAI and Anthropic APIs. His background spans computational neuroscience, evolutionary optimization, and real-time character AI shipped in major AAA titles, giving him a rare blend of theoretical rigor and production-grade engineering. Thomas leads ML engineering end-to-end—from automated ingestion and feature engineering to natural language interfaces and full-stack AI applications—while mentoring teams to operationalize research. Notably, he has bridged academic modelling of neural control with commercial generative-AI products, demonstrating a consistent focus on interpretable, structured outputs.
13 years of coding experience
18 years of employment as a software developer
Neuroinformatics, Neuroinformatics at Ruhr University Bochum
PhD, Computer Science and Artificial Intelligence, PhD, Computer Science and Artificial Intelligence at University of Sussex
Semester abroad, Artificial Intelligence, Semester abroad, Artificial Intelligence at University of Ulster
BSc, Cognitive Science, BSc, Cognitive Science at Universität Osnabrück
Contributions:65 commits, 10 pushes, 1 branch in 3 years
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Thomas Buhrmann - Lead Data Scientist & Senior AI Engineer