Summary
Thomas Day is Head of Innovation at Rezzil with a decade of engineering experience and six years specializing in Unity3D and C# for VR/MR serious games and immersive rehabilitation systems. He blends academic rigor from a PhD in Computer Science with hands-on product delivery, having collaborated directly with industry partners to prototype a VR cognitive rehabilitation system using Scrum. As a generalist coder he’s shipped cross-platform solutions for desktop, web, mobile and multiple XR platforms at Reality Labs and in research roles, bringing practical knowledge of diverse languages and haptics. Colleagues rely on him to translate clinical requirements into rapid, testable prototypes that balance usability and therapeutic efficacy. Based in England, he pairs research-led thinking with startup-style execution to push applied VR beyond novelty into measurable clinical impact.
10 years of coding experience
5 years of employment as a software developer
Bachelor of Science (B.Sc.), Computer Science, 1st, Bachelor of Science (B.Sc.), Computer Science, 1st at Bangor University
Doctor of Philosophy (PhD), Computer Science, Doctor of Philosophy (PhD), Computer Science at University of Chester
English