Thomas Dideriksen

Lead Video Processing Engineer at Sky-Watch A/S

Copenhagen, Capital Region of Denmark
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Summary

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Senior
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Top School
Thomas Dideriksen is a Lead Video Processing Engineer with two decades of experience at the intersection of visual computing, 3D technologies, and scalable cloud systems. He has led video and image-processing efforts across startups and major tech firms—most recently at Amazon as Principal Engineer—building production pipelines for 3D asset creation, volumetric and neural rendering (including Gaussian Splatting), and automated large-scale image acquisition. A longtime contributor to industry standards through the Khronos Group and glTF, he brings rare combined expertise in real-time rendering, offline reconstruction, and performance-optimized algorithm engineering. Thomas also blends research-grade algorithm development with practical system design, applying agentic generative AI and robust context/knowledge frameworks to make advanced visual models production-ready. Based in Copenhagen, he’s known for turning cutting-edge research into reliable, scalable products that serve both R&D and operational needs.
code10 years of coding experience
job20 years of employment as a software developer
bookM. Sc. E. E., Machine vision, signal processing, M. Sc. E. E., Machine vision, signal processing at Aalborg University
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Stackoverflow

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Github Skills (13)

collada6
fbx5
playcanvas5
3d-models5
threejs4
webgl4
gltf4
3d3
pbr1
physically-based-rendering1
opengl1
3d-graphics1
rendering1

Programming languages (2)

JavaScriptHTML

Github contributions (5)

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thomasdideriksen/metadata

Sep 2015 - Oct 2015

Contributions:83 commits, 83 pushes, 1 branch in 1 month
thomasdideriksen/tinyemu

Nov 2018 - Apr 2019

Contributions:78 pushes, 2 branches in 4 months
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Thomas Dideriksen - Lead Video Processing Engineer at Sky-Watch A/S