Thomas Figg is a Senior Software Engineer based in London with 17 years of experience building interactive experiences and games, currently shaping live titles at Hutch Games. He has deep Unity expertise from senior roles across game studios and VR research at Oculus, and a strong web/backend foundation from earlier work delivering bespoke sites and server solutions. A developer who teaches as much as he learns, Thomas publishes independent games, apps and Asset Store tools in his spare time, blending product-focused craftsmanship with practical engineering. Comfortable across C#, Unity, web stacks and production ops, he brings a pragmatic, collaborative approach to solving complex technical and design challenges.
18 years of coding experience
8 years of employment as a software developer
William De Ferrers
2:1, Computer Science, 2:1, Computer Science at University of Bristol
Contributions:34 commits, 2 PRs, 27 pushes in 2 days
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