Thomas Lindemeier is a Senior Visual Computing Scientist with a PhD in Visual Computing and a decade of experience at the intersection of computer graphics, computer vision and robotics. Currently at ZEISS Group, he has a track record of turning research prototypes into applied systems—previous roles include developing robot vision at Mojin Robotics and AR/VR driver-assistance prototypes for Daimler. His academic work includes leading the e-David painting robot project and supervising student research in non-photorealistic rendering, computational creativity and machine learning. Comfortable moving between soft- and hardware, Thomas bridges rigorous research with product-focused engineering, often collaborating with artists to explore unconventional visual computing applications.
10 years of coding experience
10 years of employment as a software developer
Bachelor of Science - BS, Information Engineering, Bachelor of Science - BS, Information Engineering at University of Konstanz
Dr.rer.nat., Visual Computing, Dr.rer.nat., Visual Computing at Universität Konstanz
Digital paint mixing program based on the Kubelka-Munk equations. Implementation of : T. Lindemeier, J. M. Gülzow, and O. Deussen. 2018. Painterly rendering using limited paint color palettes. In Proceedings of the Conference on Vision, Modeling, and Visualization (EG VMV '18). Eurographics Association, Goslar Germany, Germany, 135-145. DOI: https://doi.org/10.2312/vmv.20181263
Contributions:2 releases, 33 commits, 2 PRs in 1 year 5 months
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Thomas Lindemeier - Senior Visual Computing Scientist at ZEISS Group