Thomas Olip

Software Engineer at BMW Group

Munich, Bavaria, Germany
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
Thomas Olip is a software engineer specializing in app and 3D development with a Master's (Dipl.-Ing.) in Software Engineering and eight years of professional experience. Based in Munich and originally from Austria, he blends applied software engineering with 3D graphics skills to build engaging interactive applications. He brings a practical, multidisciplinary approach—comfortable across front-end UX and the math-heavy aspects of 3D systems—making him effective at translating complex visual concepts into polished products. Though his public GitHub footprint is minimal, his academic training and sustained industry experience suggest strong foundations in software architecture and engineering best practices.
code8 years of coding experience
github-logo-circle

Github Skills (12)

simulations10
experiment10
virtual10
unity3d10
aframe9
virtual-reality9
threejs9
webgl8
zip3
android-app3
encryption2
android2

Programming languages (3)

C#JavaJavaScript

Github contributions (5)

github-logo-circle
ThomasOlip/Nodes

Jun 2024 - Jan 2025

2d content creation with the power of nodes
Contributions:12 pushes, 7 branches in 7 months
ThomasOlip/blender

Sep 2024 - Dec 2024

Official mirror of Blender
Contributions:1 push in 3 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Thomas Olip - Software Engineer at BMW Group