Thomas Pachoud

Paris, Ile-de-France
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Summary

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Rockstar
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Top School
Thomas Pachoud is a multimedia engineer based in Paris with 15 years’ experience crafting interactive visuals and custom hardware for live performance. He specializes in creative coding and realtime media tools—OpenFrameworks, Max/MSP/Jitter, Quartz Composer, VDMX—and integrates Arduino and electronics to deliver bespoke audiovisual setups. Often acting as both developer and technical consultant, he bridges artistic intent and reliable performance systems for events and installations. Trained at IMAC in Multimedia Engineering, he combines deep tool fluency with hands-on electronics skills that make prototypes production-ready.
code15 years of coding experience
bookMultimedia Enginneering, Multimedia Enginneering at IMAC
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Github Skills (20)

qt10
midi10
sequencer10
audio10
interactive10
computer-music10
node-graph10
music10
osc10
scoring9
interaction8
open-source8
openframeworks8
object-model8
addon6

Programming languages (2)

C++C

Github contributions (5)

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pach/QtzPatches

May 2011 - Aug 2013

Contributions:5 commits in 2 years 3 months
pach/ofLaserLiveTool

Dec 2014 - Oct 2019

Contributions:101 commits, 4 PRs, 19 pushes in 4 years 10 months
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Thomas Pachoud