Summary
Thomas Pachoud is a multimedia engineer based in Paris with 15 years’ experience crafting interactive visuals and custom hardware for live performance. He specializes in creative coding and realtime media tools—OpenFrameworks, Max/MSP/Jitter, Quartz Composer, VDMX—and integrates Arduino and electronics to deliver bespoke audiovisual setups. Often acting as both developer and technical consultant, he bridges artistic intent and reliable performance systems for events and installations. Trained at IMAC in Multimedia Engineering, he combines deep tool fluency with hands-on electronics skills that make prototypes production-ready.
15 years of coding experience
Multimedia Enginneering, Multimedia Enginneering at IMAC