Summary
Thomas Parenteau is a proactive third-year Epitech Strasbourg student and developer with four years of hands-on experience across web, game engine, and DevOps-related projects. He contributes to an open-source C++ game engine at NEXO Engine, integrating physics (Jolt) and scripting systems, while simultaneously holding development roles at ORMAES and independent freelance work. Comfortable across web, mobile and data engineering domains, he mixes practical implementation skills with a curiosity-driven learning approach cultivated through internships and teaching assistance. Based in Strasbourg and with studies spanning Epitech and Université Laval, he brings both academic breadth and real-world delivery experience to ambitious technical projects.
4 years of coding experience
1 year of employment as a software developer
Epitech
Programmation informatique, Programmation informatique at Université Laval
Baccalauréat scientifique, Sciences de l'ingénieur, Baccalauréat scientifique, Sciences de l'ingénieur at Lycée Isaac de l'Etoile
DUT génie électrique et informatique industrielle, DUT génie électrique et informatique industrielle at IUT Poitiers-Niort-Châtellerault