Thomas Redding

Senior Software Engineer at Roblox

Los Angeles, California, United States
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Summary

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Senior
🎓
Top School
Thomas Redding is a Senior Software Engineer with 11 years of experience building observability, logging, and performance systems for high-scale iOS products. He led Gmail iOS logging and metrics, drove cross-platform metrics for Google Chat rooms with 400+ members, and invented novel methods to measure how binary and OS releases affect performance. Now at Roblox working on iOS notifications, he combines product-focused engineering with deep statistical intuition from a Computer Science, Mathematics, and Statistics background. Known for a fail-fast mindset, he specializes in turning messy telemetry into actionable insights that improve user experience and reliability. His early work includes ML-driven NLP at Epic and full-stack product engineering internships, giving him a rare mix of applied statistics and production mobile engineering. Based in Los Angeles, he brings pragmatic leadership and a curiosity for metric-driven optimization to large consumer platforms.
code11 years of coding experience
job8 years of employment as a software developer
bookHigh School Diploma, High School Diploma at Waukesha West High School
bookBachelor of Arts (B.A.) Computer Science Mathematics and Statistics, Bachelor of Arts (B.A.) Computer Science Mathematics and Statistics at Carleton College
languagesEnglish
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Github Skills (17)

demographics8
data-journalism8
census7
open-data6
json-form6
json5
calculator5
topological-data-analysis4
journalism4
lexical-analysis3
computation3
bengali2
barcodes2
python2
issue-tracking2

Programming languages (3)

C++JavaScriptPython

Github contributions (5)

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Contributions:5 releases, 172 commits, 147 pushes in 4 months
Contributions:337 pushes, 1 branch, 4 comments in 7 months
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Thomas Redding - Senior Software Engineer at Roblox