Thomas Sherman is a Lead Software Engineer in Washington, DC with a decade of experience blending applied mathematics, statistics, and software development to build both high-level data analysis tools and low-level video game modding utilities. Trained at Johns Hopkins with MS and BS degrees in Applied Mathematics and Statistics, he has transitioned from research and biostatistics roles into engineering leadership, currently guiding development at STR since 2019. He brings a rare mix of quantitative rigor and hands-on systems work, comfortable moving between statistical modeling, production code, and tooling close to the metal. Past internships at NASA and Transamerica reflect an early focus on engineering and risk-oriented domains, while his modding tool experience signals deep curiosity about reverse engineering and flexible software design. Colleagues know him for translating complex analytical requirements into practical, well-engineered solutions that bridge research and product needs.
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