Thomas Simon is a founder-led fullstack software engineer with 10 years of experience building high-traffic web games and commercial SaaS from Strasbourg. He has led multiple startups (Monstan, Kinderpug, Yoko) as co-founder and CEO while remaining the primary developer, shipping Scala/Scala.js front-to-back systems and experimenting with Rust. His work includes consumer-facing web games that reached over 2 million players and bespoke management software for direct sellers, demonstrating both product and technical ownership. Comfortable in C++/C# from earlier R&D and simulation projects, he blends systems-level experience with modern functional web stacks. Open to onsite or remote roles in France and internationally, he brings entrepreneurial grit, rapid prototyping skills, and a pilot's attention to detail.
10 years of coding experience
Ingénieur diplôme Ecole des Mines de Nantes, Software Systems Engineering, Ingénieur diplôme Ecole des Mines de Nantes, Software Systems Engineering at IMT Atlantique
Private pilot licence, Private pilot licence at Aéro-club Calédonien
Contributions:3 releases, 174 commits, 176 pushes in 5 months
gamegamedevrustrtswebgpu
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