Développeur Couteau Suisse at Kylotonn - KT Racing
Orléans, Centre-Val de Loire, France
Join Prog.AI to see contacts
Join Prog.AI to see contacts
Summary
👤
Senior
🎓
Top School
Thomas Simonnet is a versatile lead programmer based in Orléans with over a decade of hands-on experience building real-time systems for games, VR, and simulation. He has driven core engine work, AI and physics optimization for consoles, and end-to-end virtual car simulation projects—shipping VR apps and a real-time CPU raytracer while creating tools like GLTF/USD importers and automatic C++ bindings to Go/Rust/JS. At Movida Production he combined R&D and practical delivery for 15 years, and now brings that multidisciplinary toolset to Kylotonn’s KT Racing. Beyond production coding he’s taught quick-start VR workflows in Python, reflecting a knack for translating complex tech into usable pipelines.
11 years of coding experience
16 years of employment as a software developer
Bachelor of Computer Games Sciences, Informatique, Bachelor of Computer Games Sciences, Informatique at University of Teesside
dut informatique option imagerie numerique, Informatique, dut informatique option imagerie numerique, Informatique at iut du puy en velay
C++ binding generator for CPython 3.x (x>=2) and Lua 5.3
Contributions:2 PRs, 107 pushes, 16 branches in 4 years 7 months
lua2-xbinding-generatorcpp17cpython
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Thomas Simonnet - Développeur Couteau Suisse at Kylotonn - KT Racing