Thomas Symalla

Member Of Technical Staff at AMD

Pfaffenhofen an der Ilm, Bavaria, Germany
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Summary

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Rockstar
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Top School
Thomas Symalla is a C++ software engineer specializing in GPU shader compilers, graphics, and performance, with nine years of professional experience and a decade-long involvement in software businesses. Currently a Member of Technical Staff at AMD, he has progressed from co-op to senior roles working on DirectX/Vulkan shader compilers and ray tracing, blending compiler engineering with practical game-performance optimization. He brings deep hands-on expertise in modern C++, Qt, LLVM-based backends and GPU computing, paired with experience building commercial Qt products and web tooling. Thomas holds a BSc and is pursuing an MSc in Computer Science from FernUniversität in Hagen, and his background includes both freelance product development and leadership roles in automotive-focused IT projects—reflecting an ability to move between low-level systems work and customer-facing delivery. Notably, his career path shows sustained contributions to internal compiler toolchains at scale, not just application-layer development.
code9 years of coding experience
job14 years of employment as a software developer
bookMaster of Science - MS Computer Science, Master of Science - MS Computer Science at FernUniversität in Hagen
languagesGerman, English, Japanese
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Github Skills (98)

python10
highlighter10
clang10
swiftui10
operating-system10
unix10
modular10
linux10
browser10
compiler10
llvm10
syntax-highlighter10
kernel10
pygments10
toolchain10

Programming languages (8)

TypeScriptC++CRustLLVMSwiftPythonDart

Github contributions (5)

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tsymalla/timetracker

Nov 2019 - Aug 2023

Contributions:83 pushes, 16 branches in 3 years 9 months
tsymalla/llpc

May 2021 - Dec 2023

LLVM-Based Pipeline Compiler
Contributions:145 pushes, 31 branches, 18 comments in 2 years 7 months
compilerpipelinellvm
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Thomas Symalla - Member Of Technical Staff at AMD