Summary
Thomas Trautner is a Software Engineer II (R&D) based in Bergen, Norway, with 12 years of experience focused on real-time visualization, computer graphics, and visual storytelling. He blends academic rigor—having served as a PhD candidate and university lecturer in visualization—with product engineering on media sequencing and graphics at Vizrt. His background includes teaching core graphics and visualization courses, research on real-time rendering and molecular data visualization, and hands-on projects using engines like Unity3D. Thomas brings a rare combination of pedagogy, published research, and production-grade engineering, enabling him to translate complex visual research into shipping media and graphics products. Notably, his career spans both coordinating international graphics communities and building interactive visualization prototypes that bridge research and industry.
12 years of coding experience
Vienna University of Technology
Information and communication technology, Graduated with distinction, Information and communication technology, Graduated with distinction at HTL Ottakring - Higher Technical Education Institute
Doctor of Philosophy - PhD, Visualization, Doctor of Philosophy - PhD, Visualization at Universitetet i Bergen (UiB)
German, English, Chinese, bokmål, norwegisch