Thomas Van Bouwel is a Lead Developer and product-focused VR engineer based in Brussels with 12 years of experience blending architecture, game design, and interactive software. He specializes in Unity3D, C#, Adobe Suite, and UI/UX, and builds collaborative VR tools that encourage participatory design workflows. His background as a licensed architect and hands-on programmer gives him a rare ability to translate complex spatial briefs into usable digital experiences and production-ready prototypes. Thomas has led engineering teams at multiple startups and studios (Resolve, Cubism, Laser Dance), consistently shipping interdisciplinary projects at the intersection of design and immersive tech. Comfortable in bilingual, international teams, he also has a track record of building internal tools and web applications to streamline project workflows. Colleagues value his blend of design thinking, technical depth, and pragmatic product sensibility.
12 years of coding experience
8 years of employment as a software developer
Master in Engineering: Architecture, Architectural Design, Cum Laude, Master in Engineering: Architecture, Architectural Design, Cum Laude at Katholieke Universiteit Leuven
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