Thomsen Cummings

Software Engineer II at Paperless Parts

Philadelphia, Pennsylvania, United States
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Summary

👤
Senior
🎓
Top School
Thomsen Cummings is a Software Engineer II with a decade of experience building web and game projects across startups and product teams, currently engineering at Paperless Parts in Philadelphia. He blends full-stack web development training from App Academy with a psychology background from Temple University, giving him a practical, user-centered approach to product problems. His recent work includes indie game development and roles at Lunchbox and Snaps, demonstrating a comfort switching between consumer-facing features and backend systems. Known for a playful personal brand—“Please do not disturb my circles”—he brings curiosity and creative problem-solving to engineering challenges. Colleagues rely on him to translate ambiguous requirements into shipped software while keeping an eye on user behavior and data-informed iteration.
code10 years of coding experience
job5 years of employment as a software developer
bookBachelor’s Degree Psychology, Bachelor’s Degree Psychology at Temple University
bookWeb Development, Web Development at App Academy
languagesEnglish
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Github Skills (9)

firebase7
nodejs7
full-stack6
react6
react-native5
throw2
twitter1
dot1
twitter-api1

Programming languages (4)

C#JavaScriptHaskellPython

Github contributions (5)

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trcummings/WinterWorm

Jan 2018 - Mar 2021

An Experiment In Flow-Typed FP-Patterned JavaScript Game Development Using PIXI.js for HTML5 rendering, and Electron For Distribution
Contributions:112 pushes, 2 branches in 3 years 2 months
gameelectronjavascriptgame-developmentrendering
trcummings/itsoadg

May 2018 - Oct 2018

A video game project in haskell, using SDL2 & Apecs
Contributions:18 PRs, 107 pushes, 20 branches in 4 months
haskellsdl2videovideo-game
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