Tia Lim

Software Engineer at Meta

California, United States
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Summary

👤
Senior
🎓
Top School
Tia Lim is a software engineer with nine years of experience building graphics- and media-rich systems, currently contributing to the video infrastructure that powers Meta’s family of apps. She combines a strong academic foundation in mathematics and computer science from Boston College and Columbia with hands-on work in AR/VR, HoloLens apps, OpenGL visualizations, and full-stack feature delivery. Her background spans research and product roles—moving from ultrasound visualization and wavelet-based signal work to shipping publish-subscribe architectures and immersive anatomy experiences—showing fluency across low-level graphics, front-end architectures, and real-time systems. At Meta she applies that cross-disciplinary expertise to scale video pipelines; earlier roles demonstrate a knack for translating research prototypes into production-ready apps. Colleagues describe her as both technically meticulous (evidenced by lab-level hardware and signal-processing projects) and creatively driven, reflecting a persistent interest in computer art and interactive media.
code8 years of coding experience
job2 years of employment as a software developer
bookBachelor of Science (B.S.), Mathematics, 3.82, Major GPA : 3.93, Bachelor of Science (B.S.), Mathematics, 3.82, Major GPA : 3.93 at Boston College
bookMaster of Science - MS, Computer Science, 4.03, Master of Science - MS, Computer Science, 4.03 at Columbia University in the City of New York
languagesEnglish, Chinese
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Github Skills (4)

particle3
game-development1
game-engine1
opengl1

Programming languages (3)

TypeScriptJavaC

Github contributions (5)

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limqiying/potato-woman

Oct 2019 - Nov 2019

Contributions:55 commits, 35 pushes, 6 branches in 2 days
Contributions:2 PRs, 41 pushes, 2 branches in 10 months
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