Tianhao Li is a game designer and QA engineer with nine years of experience building and testing mobile games and graphics software, blending Unity-driven design with C++ engineering. At Ohagi he architects sub-systems and numeric balancing, delivers capstone builds under tight deadlines, and combines automated and manual testing to squeeze performance out of mobile titles. His background includes a C++ developer role at ACD Systems working on graphics tooling and a BASc in Computer Engineering from Simon Fraser University, where he honed five years of C++ practice. Known for rapid on-site problem solving and frequent cross-team communication, he brings a pragmatic, deadline-focused approach to turning design concepts into polished play experiences.
9 years of coding experience
1 year of employment as a software developer
Bachelor of Applied Science - BASc, Computer Engineering, Bachelor of Applied Science - BASc, Computer Engineering at Simon Fraser University
Contributions:2 commits, 1 push, 1 branch in 1 day
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.