Till Davin is an XR developer and media informatics engineer based in Hamburg with 10 years of experience building real-time 3D and mixed-reality applications. He blends practical expertise in Unity, WebGL and TypeScript with hands-on work in prototype and UX-driven product development, having moved from academic virtual studio research to commercial 3D web apps and XR web projects. At employers from LK‑AG to redPlant and ZAUBAR he’s delivered interactive trade-fair installations, virtual studio tooling, and browser-based 3D experiences, applying Agile practices along the way. Now at Lufthansa Industry Solutions he focuses on applied XR in enterprise settings, bringing both teaching experience and user-testing discipline to product teams. Notably, his background spans engine-level middleware work (C++/Ventuz) through modern web real-time stacks, giving him a rare full-stack perspective on immersive experiences.
10 years of coding experience
7 years of employment as a software developer
Master of Science - MS Medieninformatik, Master of Science - MS Medieninformatik at Düsseldorf University of Applied Sciences
Contributions:6 commits, 5 pushes, 1 branch in 6 months
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Till Davin - XR Developer at Lufthansa Industry Solutions