Till Davin

XR Developer at Lufthansa Industry Solutions

Hamburg, Germany
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Summary

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Senior
🎓
Top School
Till Davin is an XR developer and media informatics engineer based in Hamburg with 10 years of experience building real-time 3D and mixed-reality applications. He blends practical expertise in Unity, WebGL and TypeScript with hands-on work in prototype and UX-driven product development, having moved from academic virtual studio research to commercial 3D web apps and XR web projects. At employers from LK‑AG to redPlant and ZAUBAR he’s delivered interactive trade-fair installations, virtual studio tooling, and browser-based 3D experiences, applying Agile practices along the way. Now at Lufthansa Industry Solutions he focuses on applied XR in enterprise settings, bringing both teaching experience and user-testing discipline to product teams. Notably, his background spans engine-level middleware work (C++/Ventuz) through modern web real-time stacks, giving him a rare full-stack perspective on immersive experiences.
code10 years of coding experience
job7 years of employment as a software developer
bookMaster of Science - MS Medieninformatik, Master of Science - MS Medieninformatik at Düsseldorf University of Applied Sciences
languagesEnglish, German
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Github Skills (109)

shaderlab10
bundler10
linked-list10
jsx10
javascript10
shader10
compose10
bun10
kotlin-android10
unity3d10
executable10
full-stack10
pixel10
transparency10
vue10

Programming languages (12)

TypeScriptC#ShellRustJavaScriptShaderLabVueZig

Github contributions (5)

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happy-turtle/oit-unity

Oct 2018 - Jan 2023

Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
Contributions:11 releases, 79 commits, 33 PRs in 4 years 4 months
linked-listshadersdirectx-11independentoit
Contributions:6 commits, 5 pushes, 1 branch in 6 months
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Till Davin - XR Developer at Lufthansa Industry Solutions