Summary
Till-magnus B is an Embedded Software Developer based in Berlin with 13 years of hands-on experience building VR, AR and mobile applications, and currently developing embedded systems at REKOBA. He began his career as a Unity3D specialist, shipping projects for HTC Vive, Oculus Rift, Microsoft HoloLens and Google Tango across industrial, medical and educational domains. His background in International Media and Computing gives him a strong blend of interactive design sensibility and low-level engineering discipline. Proven at porting and stabilizing cross-platform Unity builds, he has tackled texture/import issues and platform-specific bugs to bring mobile titles to market. Comfortable moving between C#, C++ and embedded toolchains, he combines rapid prototyping skills with production-focused reliability. Colleagues describe him as a pragmatic engineer who turns immersive concepts into robust, deployable systems.
13 years of coding experience
1 year of employment as a software developer
Abitur (General qualification for university entrance), Abitur (General qualification for university entrance) at AEO Berlin
Bachelor’s Degree, Internationale Medieninformatik (International Media and Computing), Bachelor’s Degree, Internationale Medieninformatik (International Media and Computing) at Hochschule für Technik und Wirtschaft Berlin
German, English, French, Swedish