Tim Aidley

Pixel Orchestrator

Richmond, California, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Tim Aidley is a seasoned software engineer and technical leader with 11+ years of experience building real-time graphics, game systems, and tooling across platforms from VR to mobile and console. He has led engineering teams at Unity and now serves as Pixel Orchestrator at Valve, bringing deep expertise in Unity terrain rendering, tooling like ProBuilder, cross-platform ports (including Quest and Magic Leap), and production pipelines. Tim combines hands-on C++/C# development with people management, QA integration, and automated build and ML-driven tooling for gameplay balancing. Notably, he reverse-engineered Tilt Brush early on and later joined Google to extend and port the product, demonstrating a blend of reverse-engineering curiosity and product-driven engineering. Educated in computer graphics and computer science, he’s comfortable shipping both prototype systems and large studio releases while mentoring engineers and keeping quality high.
code11 years of coding experience
job28 years of employment as a software developer
bookBachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at Newcastle University
bookMaster of Science - MS Computer Aided Graphical Technology Applications, Master of Science - MS Computer Aided Graphical Technology Applications at Teesside University
github-logo-circle

Github Skills (43)

quest10
openxr10
openvr10
brush10
evolution10
tilt10
unity3d10
raspberry-pi-pico9
virtual-reality9
firmata8
micropython6
shaderlab6
post-processing6
robotics6
arduino5

Programming languages (5)

C#ShellCJavaScriptPython

Github contributions (5)

github-logo-circle
TimAidley/open-brush

Jan 2021 - Apr 2021

Open Source Fork of Tilt Brush
Contributions:2 releases, 78 commits, 2 PRs in 2 months
brushtilttilt-brush
TimAidley/pimoroni-pico

Sep 2022 - Jan 2023

Libraries and examples to support Pimoroni Pico add-ons in C++ and MicroPython.
Contributions:2 PRs, 5 pushes, 1 branch in 4 months
raspberry-piadd-onspimoronipicoons
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Tim Aidley - Pixel Orchestrator