Summary
Tim Crawford is a Senior Product Manager with 11 years of experience designing and shipping engaging player experiences across major game studios and tech firms. He has progressed from engineering and SDET roles into product and program leadership at Microsoft, Halo Studios, and now Mojang Studios, blending technical fluency with cross-disciplinary production skills. Based in the Greater Seattle Area, he specializes in turning ambitious creative vision into operational roadmaps that empower talented engineering teams to delight users. His dual academic background in Computer Science and Psychology informs a user-centered approach to product decisions and team dynamics. Known for bridging engineering rigor with storytelling-driven design, he brings practical delivery chops from large-scale platforms to narrative-driven game development.
10 years of coding experience
7 years of employment as a software developer
Bachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at University of Maryland