Tim Delong

Principal Product Manager at Microsoft

Ashburn, Virginia, United States
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Summary

👤
Senior
🎓
Top School
Tim Delong is a Principal Product Manager at Microsoft with over 25 years of engineering and product leadership experience spanning software architecture, regulatory tooling, compliance, and AI/ML governance. He brings deep technical skills in microservices, Azure, secure development lifecycle practices, threat modeling, and NServiceBus, combined with a track record of turning security and compliance requirements into product-ready solutions. Previously he progressed through roles from Senior Consultant to Director of Technology and Product Strategy and has led cross-functional teams to operationalize governance and regulatory controls at scale. A hands-on contributor, Tim has also worked on open-source game server backend code, demonstrating pragmatic problem-solving in database and game-mechanics logic. He recently completed an MBA at Penn State, blending business strategy with technical execution to influence product direction and stakeholder alignment. Based in Ashburn, VA, he is known for public speaking and translating complex technical constraints into auditable, deployable systems.
code10 years of coding experience
job17 years of employment as a software developer
bookMaster of Business Administration - MBA, Master of Business Administration - MBA at Penn State University
bookOsbourn Park High School
bookBachelor of Science (BS) Computer Science, Bachelor of Science (BS) Computer Science at George Mason University
bookUdemy
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Github Skills (12)

databases10
c-language10
quest10
cprogramming-language10
emulation10
database10
mysql9
algorithms6
algorithm6
data-structures6
data-structure6
lua5

Programming languages (3)

C#C++Lua

Github contributions (5)

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EQEmu/Server

Dec 2015 - Jan 2018

Open Source Fan-Based EverQuest Emulator Server project
Role in this project:
userBackend Developer
Contributions:17 commits, 13 PRs, 31 comments in 2 years 1 month
Contributions summary:Tim primarily focused on backend development tasks, specifically addressing bugs and implementing improvements related to database interactions and game mechanics. Their contributions include fixing string escaping issues in database queries, correcting logic errors in item and character data, and enhancing AA experience scaling. The user also refactored code and added rules for a new feature. Their work demonstrates a strong understanding of the project's codebase and its data management systems.
luaemulatortrinitycoremysqlazerothcore
daerath/Server

Dec 2015 - Jan 2018

Contributions:29 pushes, 4 branches, 3 tags in 2 years 1 month
server-coreeqemuserver
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