Tim Glasser

Instructor at The Art Institute of California - San Francisco

Oakland, California, United States
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Summary

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Senior
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Tim Glasser is an instructor and software engineer based in Oakland with nine years of experience bridging game development and STEM education. He brings hands-on expertise in Unity, Maya, C++, C#, object-oriented coding, and design patterns from a career in the games industry and classroom. At The Art Institute of California – San Francisco he translates production tooling and pipeline practices into practical coursework that prepares students for studio workflows. Colleagues describe him as both a technical mentor and a curriculum builder who emphasizes reusable tools and clean code. Outside the classroom he blends software engineering rigor with creative problem-solving, making him adept at turning complex interactive ideas into teachable, production-ready projects.
code9 years of coding experience
bookSan Francisco State University

Github contributions (5)

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timglasser/Terminal_Velocity

Mar 2018 - Jun 2018

Contributions:27 commits, 19 pushes, 1 branch in 2 months
Contributions:4 commits, 3 pushes in 1 month
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