Summary
Tim Granström is a seasoned Unity game developer and founder of Legnd with 10 years of experience delivering client- and server-side solutions across the full game lifecycle, from prototyping to live operations and major updates. He has worked as a consultant for leading studios including Toca Boca, Mojang, Rovio and King, consistently shipping polished, player-focused experiences. As an entrepreneur he built Legnd to prioritize consultant autonomy and flexible career models, reflecting his interest in rethinking how creative tech teams work. Tim also runs an indie studio (Focus Lab Studios) developing a procedural co-op survival game, showing a long-term commitment to systems-driven gameplay and tooling. Comfortable both mentoring teams and rolling up his sleeves as lead programmer, he blends technical depth in Unity with practical product delivery. Based in Stockholm, he pairs Scandinavian design sensibilities with a pragmatic, production-first approach to game development.
10 years of coding experience
12 years of employment as a software developer
Master's degree Computer Science, Master's degree Computer Science at Luleå University of Technology
Swedish, English