Summary
Tim Hobson is a Principal Technical Writer with 11 years at Epic Games, specializing in clear, practical documentation and tutorials for Unreal Engine across rendering, lighting, physics, content import, console workflows, and deployment. He partners closely with engineers and artists to translate complex engine systems into usable guides, supports AAA and enterprise licensees, and engages the community through forums, AnswerHub, Twitch, and YouTube. Tim progressed from engine support technician to senior and principal writing roles, bringing hands-on troubleshooting and QA experience that informs realistic, engineer-friendly documentation. Based in Clayton, NC, he combines a background in simulation and game development with an operator’s mindset from years managing projection and technical support, making him adept at both technical accuracy and user-focused communication.
10 years of coding experience
11 years of employment as a software developer
Simulation and Game Game Development, Simulation and Game Game Development at Wake Technical Community College