Tim Hobson

Principle Technical Writer at Epic Games

Clayton, North Carolina, United States
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Summary

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Senior
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Tim Hobson is a Principal Technical Writer with 11 years at Epic Games, specializing in clear, practical documentation and tutorials for Unreal Engine across rendering, lighting, physics, content import, console workflows, and deployment. He partners closely with engineers and artists to translate complex engine systems into usable guides, supports AAA and enterprise licensees, and engages the community through forums, AnswerHub, Twitch, and YouTube. Tim progressed from engine support technician to senior and principal writing roles, bringing hands-on troubleshooting and QA experience that informs realistic, engineer-friendly documentation. Based in Clayton, NC, he combines a background in simulation and game development with an operator’s mindset from years managing projection and technical support, making him adept at both technical accuracy and user-focused communication.
code10 years of coding experience
job11 years of employment as a software developer
bookSimulation and Game Game Development, Simulation and Game Game Development at Wake Technical Community College

Github contributions (2)

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sensemilli/FlexGit

Jun 2015 - Oct 2015

Contributions:663 commits in 3 months
unrealengine47/UnrealEngine4

Jun 2015 - Jun 2015

Contributions:12 commits in 4 days
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Tim Hobson - Principle Technical Writer at Epic Games