Tim Jenks

Senior Manager, Accelerate Solutions Games, NA & EMEA

Dundee, Scotland, United Kingdom
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Summary

👤
Senior
🎓
Top School
Tim Jenks is a seasoned software engineering leader with over two decades in game development and 13 years in senior roles, currently heading Unity’s Accelerate Solutions Games teams across NA and EMEA. He blends hands-on expertise in Unity, C++, C#, 3D graphics and performance optimization with operational and full-stack awareness to help studios ship high-quality games. At WRLD he scaled a team that processed terabytes of GIS data to deliver a streaming 3D mapping SDK across mobile, web and VR—experience that informs his strengths in GIS and big-data pipelines. Tim founded a lean/Kanban tooling startup and brings practical product and delivery discipline alongside technical leadership. He is as comfortable mentoring engineering teams and establishing repeatable processes as he is diving into test automation and engine-level performance work. Based in Dundee, Scotland, he pairs academic training in games technology with a track record of turning complex spatial datasets and realtime systems into production-ready experiences.
code13 years of coding experience
job15 years of employment as a software developer
bookMSc, Computer Games Technology, MSc, Computer Games Technology at Abertay University
bookBSc (Hons), Computer Science, BSc (Hons), Computer Science at Aston University
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Github Skills (19)

api8
look-and-feel8
javascript-api8
get-started8
sdk7
gis6
javascript6
oculus-quest5
openxr5
geotools5
webgl5
ios4
oculus4
java4
shapefile4

Programming languages (6)

JavaC++Objective-C++JavaScriptObjective-CPython

Github contributions (5)

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wrld3d/python-rtmbot

Apr 2015 - Oct 2015

Contributions:6 pushes, 1 comment in 6 months
wrld3d/wrld-mapscene-api

Dec 2016 - May 2017

Contributions:3 pushes, 3 branches in 5 months
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