Libraries for visual effects software development
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Full-stack Developer Contributions:31 commits, 16 PRs, 21 comments in 1 year 2 months
Contributions summary:Tim primarily contributed to the development of the `IECoreMaya` library, focusing on features for visual effects software. They implemented new functionality within `IECoreMaya` related to expanding and converting scene shapes, and added methods for retrieving DAG paths and recursive geometry conversions. The user also made improvements to scene shape evaluation, drawing behavior, and menu definitions within the Maya environment. Furthermore, they introduced and tested new functionality related to menu items and particle conversions, and fixed several issues regarding geometry conversions.
javascriptvisual-effectswebgl
Contributions:50 pushes, 14 branches, 6 tags in 1 year 9 months