Tim Smith

Software Engineer at Video Gaming Technologies, Inc.

Franklin, Tennessee, United States
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Summary

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Senior
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Top School
Tim Smith is a seasoned software engineer with 15 years of experience specializing in Windows Embedded platforms (XP Embedded through Windows Embedded Standard 8), C++ application development, and mission-critical process and motion control systems. He has a track record of delivering and documenting embedded OS environments and bespoke control software for industries ranging from defense-cleared projects to casino gaming machines, often exceeding requirements and deadlines. Tim's background includes designing custom hardware and PCBs, creating fully customizable GUIs for complex process control, and producing repeatable build manuals that enable teams to reproduce entire server/client environments. Based in Franklin, Tennessee, he blends hands-on implementation, technical writing, and customer support, making him equally comfortable solving low-level platform issues or translating solutions into clear documentation for others. Notably, his career demonstrates a consistent ability to recover stalled projects and turn complex, high-risk requirements into auditable, deployable systems.
code15 years of coding experience
job12 years of employment as a software developer
bookAssociates Degree, Chemical Technology, Associates Degree, Chemical Technology at SUNY Broome Community College
bookCommunity College of Allegheny County
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Github Skills (3)

miner3
monero2
amd2

Programming languages (1)

C++

Github contributions (2)

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DanielT/Vulture

Sep 2010 - Feb 2011

Contributions:4 commits in 4 months
fireice-uk/xmr-stak-amd

Sep 2017 - Sep 2017

Monero AMD miner
Contributions:1 comment, 2 issues in 1 day
amdminermonero
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Tim Smith - Software Engineer at Video Gaming Technologies, Inc.