Tim Stair

Software Engineer at Gamebreaking Studios

Issaquah, Washington, United States
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Summary

👤
Senior
🎓
Top School
Tim Stair is a seasoned software engineer with 12+ years building scalable systems across gaming, media, and large-scale platform teams, currently contributing at Gamebreaking Studios. He has led performance and developer-experience improvements at Meta, co-designed a Kubernetes-based multi-tenant workflow engine at Comcast, and shipped client/server game systems and tooling across multiple studios. Known for bridging product needs and engineering rigor, Tim mentors peers, leads cross-team audits, and improves test, docs, and deployment practices to reduce friction and risk. Beyond code he’s a board game designer and artist, which surfaces in pragmatic, creative problem-solving and a knack for building developer-friendly tools and workflows.
code12 years of coding experience
job20 years of employment as a software developer
bookBS, Computer and Information Science, BS, Computer and Information Science at University of Oregon
languagesEnglish, Spanish
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Github Skills (24)

accessibility10
keyboard-input10
keyboard-shortcuts10
keystrokes10
remap10
keyboard10
mouse10
remapping10
mouse-events10
csv10
windows9
windows-application9
blueprint3
allocation3
queuing2

Programming languages (2)

C#Java

Github contributions (5)

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nhmkdev/KeyCap

Jun 2016 - Jan 2023

A Windows application for remapping keyboard input.
Contributions:14 releases, 56 commits, 2 PRs in 6 years 8 months
remappingwindowskeyboardkeyboard-inputwindows-application
nhmkdev/cardmaker

Aug 2015 - Dec 2022

Contributions:103 releases, 4 reviews, 344 commits in 7 years 5 months
csvgenerates-graphicscardmakerdata-sourcesbusiness-card
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Tim Stair - Software Engineer at Gamebreaking Studios