Summary
Tim Stewart is a software engineer at Microsoft with eight years of experience spanning site reliability, cloud-native orchestration, and embedded networking. He built and operated large Kubernetes clusters for HPC GPU workloads and integrated ML tooling like AlphaFold into user-facing web interfaces, demonstrating both infrastructure and application expertise. Comfortable across C/C++/C#/Python and modern web stacks, he pairs low-level networking knowledge (TCP/UDP, DNS, DHCP, IPMI) with frontend and game-engine development (Unity/Unreal). Tim’s background includes designing secure device discovery and provisioning systems during a Microsoft internship and leading scalable educational platforms at LibreTexts. Outside of work he’s a hands-on hardware tinkerer—building PCs, custom keyboards, and an electric skateboard—which informs his practical approach to systems and performance. He graduated from UC Davis with a 3.9 GPA in Computer Science and brings a pragmatic blend of SRE rigor and full-stack engineering.
8 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS, Computer Science, 3.9, Bachelor of Science - BS, Computer Science, 3.9 at University of California, Davis
High School Diploma, General Studies, High School Diploma, General Studies at Yongsan International School, Seoul
Seoul American High School