Principal Software Developer at Maxar Technologies
Burke, Virginia, United States
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Summary
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Senior
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Top School
Tim Tisler is a Principal Software Developer with nearly three decades of experience building high-performance systems for geospatial analytics, military simulation, and real-time 3D graphics. He has led teams up to 20 engineers and architected large-scale data pipelines and visualization platforms—most notably driving the refactor and performance improvements of DigitalGlobe’s MrGeo into cloud-native Spark and CUDA-enabled C++ implementations. His expertise spans GPU/CUDA, FPGA experimentation, very-large-image storage/retrieval in cloud object stores, and realistic terrain generation for both defense and gaming applications. A repeat founder and game developer, he brings entrepreneurial instinct to R&D and productization, from mobile apps to MMOG and simulator subsystems. Based in Burke, VA, Tim combines hands-on low-level optimization with program-level delivery skills and a track record of moving complex geospatial analytics from prototype to operational scale.
MrGeo is a geospatial toolkit designed to provide raster-based geospatial capabilities that can be performed at scale. MrGeo is built upon Apache Spark and the Hadoop ecosystem to leverage the storage and processing of hundreds of commodity computers. See the wiki for more details.
Contributions:1567 commits, 320 PRs, 381 pushes in 4 years 11 months
Contributions:31 commits, 3 PRs, 21 pushes in 1 year 2 months
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