Timm Drevensek

Senior Principal Cloud & DevOps Architect at Stellantis

Germany
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Summary

👤
Senior
🎓
Top School
Timm Drevensek is a Senior Principal Cloud & DevOps Architect with 13 years of experience designing and operating cloud-native infrastructure for large enterprises, now leading cloud and DevOps strategy at Stellantis after a decade-long tenure as DevOps Architect at Continental. He blends deep hands-on engineering with architecture-level thinking, drawing on earlier roles as a senior software engineer at Zynga and research scientist at Fraunhofer IGD. Timm has practical front-end open-source contributions to the widely used Cocos2d projects, improving audio, font rendering and scalable sprite components—an indicator of his breadth from low-level UI details to platform-scale systems. Based in Germany with an MSc in Informatics from Hochschule Darmstadt, he is known for pragmatic, production-first solutions and for preferring to engage on technical challenges rather than recruitment outreach.
code13 years of coding experience
job20 years of employment as a software developer
bookMaster of Science Informatik, Master of Science Informatik at Hochschule Darmstadt
languagesEnglish, French
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Github Skills (8)

html10
uid10
javascript10
front-end-development10
ui-design10
cocos2d-x10
testing10
audio-playback9

Programming languages (12)

TypeScriptHCLC#JavaXtendShellCJavaScript

Github contributions (5)

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cocos2d/cocos2d-html5

Nov 2012 - Jan 2013

Cocos2d for Web Browsers. Built using JavaScript.
Role in this project:
userFront-end Developer
Contributions:9 commits in 1 month
Contributions summary:Timm primarily focused on enhancing the Cocos2d-html5 framework's audio capabilities and UI components. They made modifications to the `SimpleAudioEngine.js` file, which manages audio playback, including music and sound effects. Additionally, the user addressed issues and implemented changes in the `CCLabelBMFont.js` and `CCSprite.js` files, contributing to improvements in font rendering and sprite handling within the framework. Several commits reflect adjustments and fixes for the `CCScale9Sprite.js` component.
browsersjavascriptcocos2dbrowser
cocos2d/cocos2d-js-tests

Jan 2013 - Jan 2013

cocos2d JavaScript test cases and games.
Role in this project:
userFront-end Developer
Contributions:7 commits in 2 days
Contributions summary:Timm primarily focused on extending and testing the Scale9Sprite functionality within the cocos2d-js-tests repository. Their work involved adding new test cases to cover various use cases of Scale9Sprite, including different scaling and inset configurations with sprite sheets. They also updated the resource files to support the newly added tests. The changes demonstrate an effort to ensure the proper rendering and behavior of Scale9Sprite components in different scenarios.
casescocos2dgamesjavascripttest-cases
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Timm Drevensek - Senior Principal Cloud & DevOps Architect at Stellantis