Timo Friman

Principal Engineer at GameRefinery, a Liftoff Company

Helsinki, Finland
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Summary

👤
Senior
🎓
Top School
Timo Friman is a Principal Engineer based in Helsinki with 14 years of hands-on experience designing cloud-native architectures and building production software across finance, telecom, and gaming. He combines deep expertise in Kubernetes/OpenShift, Quarkus and Spring ecosystems with practical delivery experience in microservices, CI/CD and API/identity solutions. At Red Hat he blended technical advocacy and presales—crafting demos and translating business needs into product-fit architectures—and now shapes feature-level analytics infrastructure at GameRefinery. Comfortable both as a hands-on developer and an architect, he has repeatedly driven platform and integration work (from ESBs to modern container platforms) and enjoys exploring functional languages like Clojure. His background shows a rare mix of customer-facing solution design and low-level implementation, making him effective at turning complex requirements into pragmatic, deployable systems.
code14 years of coding experience
job14 years of employment as a software developer
bookMaster of Science Computer Science, Master of Science Computer Science at Aalto University
languagesEnglish, Finnish
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Github Skills (57)

reactive10
java10
kubernetes9
quarkus9
cloud-native9
spring-boot8
bpmn8
dmn8
ansible-galaxy8
business-process7
openshift7
ansible-tower7
kogito6
mongodb6
autoscaling6

Programming languages (8)

JavaShellSCSSJavaScriptHTMLYAMLClojurePython

Github contributions (5)

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tfriman/s2i-clojure

Sep 2019 - Aug 2021

OpenShift s2i image for Clojure
Contributions:3 releases, 5 commits, 15 pushes in 2 years
s2iclojurekubernetesopenshift
tfriman/clj-rest-helloworld

May 2019 - Feb 2022

Contributions:1 release, 6 pushes, 4 branches in 2 years 9 months
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