Timo Kloss is an experienced iOS app developer and indie game creator with over 19 years of software experience and a 12-year focus on professional iOS development. He has led mobile projects for clients like Europa-Park, Telekom and Christie's, and ships polished apps while often handling UX, design and direct client communication. As founder of Inutilis he builds self-contained games and fantasy consoles—doing programming, art, music and sound design—which gives him a rare full-stack creative skillset beyond typical app development. His approach favors clean, maintainable code that adapts quickly to changing requirements, informed by decades of hobbyist projects dating back to an Amiga game he made at age 12. Based in Catalonia, he blends product-minded engineering with a strong sense of platform-consistent UI/UX and a persistent interest in game-related open projects.
12 years of coding experience
19 years of employment as a software developer
Audio Engineer, Audio Engineer at SAE Hamburg
Computer Science, Computer Science at Humboldt-Universität zu Berlin
Contributions:117 commits, 7 PRs, 106 pushes in 1 year 9 months
point-and-clickgamegamedevsdl2game-development
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