Timon Van Overveldt

Staff Software Engineer at Google

Seattle, Washington, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Timon Van Overveldt is a Staff Software Engineer in Seattle with 15 years of experience building robust backend systems at Google, progressing from Software Engineer to technical staff since 2013. He combines deep systems and networking expertise with a research-driven background from internships at Microsoft Research and UCSB, and a Magna Cum Laude M.Sc. in Computer Science from KU Leuven. Timon contributes to open-source projects like an open-source Flash player where he implemented network, local file access, and security-sensitive features—an indication of his attention to edge-case correctness and API-level integrations. Known for evolving core class structures and adding ByteArray/ExternalInterface support, he brings both low-level engineering rigor and pragmatic delivery to large-scale products.
code15 years of coding experience
job10 years of employment as a software developer
bookBachelor of Science (B.Sc.), Informatics (Computer Science), Bachelor of Science (B.Sc.), Informatics (Computer Science) at Katholieke Universiteit Leuven
github-logo-circle

Github Skills (10)

c-language10
cprogramming-language10
network-programming10
apidoc9
fileio9
file-access9
api9
file-processing9
file-handling9
security8

Programming languages (7)

JavaC++CRustStarlarkPHPPython

Github contributions (5)

github-logo-circle
lightspark/lightspark

Aug 2010 - Mar 2012

An open source flash player implementation
Role in this project:
userBack-end Developer
Contributions:275 commits in 1 year 7 months
Contributions summary:Timon primarily contributed to the implementation of features related to network functionalities, including support for local file access within the flash player implementation. They added classes and methods for handling network connections, streams, and downloads, particularly focusing on the integration of local file access and related security considerations within a flash player implementation. They also made significant changes to the codebase's underlying class structures, including adding support for the ByteArray and ExternalInterface APIs.
opengl3androidflashvaapikotlin
timonvo/rust

Dec 2015 - Apr 2016

Contributions:52 pushes, 11 branches in 4 months
concurrent-saferustpracticalcompilerprogramming-language
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Timon Van Overveldt - Staff Software Engineer at Google