Timothé Lapetite

Presentation Director

Montreal, Quebec, Canada
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Timothé Lapetite is a Presentation Director and seasoned visual design leader with 15+ years shaping UX, UI and motion for major game studios including Eidos-Montréal, Ubisoft and EA. He combines high creative direction with hands-on technical skills—building tools, prototypes and C++/UE5/Unity libraries like the PCG Extended Toolkit—to streamline production and inform architecture decisions. Comfortable across branding, in-game graphics, and UX systems for live services, he has repeatedly translated high-level vision into mid-to-high fidelity prototypes that drive tech and data choices. As an independent tool developer and former boardgame designer, he blends systems thinking with aesthetic rigor to solve complex interaction problems. Based in Montreal, he’s equally at home shipping art and code, and his GitHub shows a persistent interest in procedural content and game-focused engineering. Colleagues rely on him to bridge creative direction and pragmatic tooling to accelerate teams.
code10 years of coding experience
job13 years of employment as a software developer
bookFormation Developpement Web dynamique & ActionScript, Formation Developpement Web dynamique & ActionScript at Corvisard - Paris - Dev Web & AS
bookBTS Design Graphique & Multimédia, BTS Design Graphique & Multimédia at LTP Paraclet - Design Graphique & Multimédia
bookSound Design, Sound Design at Corvisard - Paris - Sound Design
languagesEnglish, French
github-logo-circle

Github Skills (61)

design-tool10
voronoi10
javascript10
opentype10
fonts10
unreal-engine-510
openlibrary10
electron10
cjk10
windows10
css10
v810
graph10
cross-platform10
vector-graphics10

Programming languages (3)

C++JavaScriptPython

Github contributions (5)

github-logo-circle
Nebukam/PCGExtendedToolkit

Nov 2023 - Mar 2025

PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST etc), advanced pathfinding; and much more.
Contributions:86 releases, 138 PRs, 2446 pushes in 1 year 4 months
delaunaydiagramsgraphminimum-spanning-treepathfinding
Contributions:14 releases, 54 commits, 59 pushes in 2 years 9 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Timothé Lapetite - Presentation Director