Summary
Timothy Halim is a Pipeline TD with 8 years of experience, currently at Industrial Light & Magic, who bridges creative 3D artistry and pragmatic pipeline engineering for animation and game production. He has progressed from lighting artist roles to technical leadership, building tools and pipelines using Python, Maya, Nuke and Blender across TV series, game cinematics and feature-quality VFX. Known for turning imaginative concepts into production-ready assets, he’s delivered lighting, compositing and automation solutions at studios including Infinite Frameworks, Brown Bag Films and Brandoville. Based in Sydney, he combines hands-on artistry with a documentation-driven, problem-solving approach—often creating custom gizmos and templates that speed team workflows.
8 years of coding experience
1 year of employment as a software developer
High School, Science, Senior High School, High School, Science, Senior High School at St. Albertus Senior High School
Bachelor’s Degree, Animation, Interactive Technology, Video Graphics and Special Effects, Bachelor’s Degree, Animation, Interactive Technology, Video Graphics and Special Effects at Universitas Bina Nusantara (Binus)
English, Indonesian