Timothy Massing is a software engineer in the Chicagoland area with 11 years of experience building cross-platform applications from embedded RFID systems to web apps for healthcare. A Full Sail University Game Development graduate, he started in game and interactive systems (C++, Unity, AS3) and transitioned to C#, WPF, AngularJS and ASP.NET to deliver production tooling and patient-facing solutions. He has built Linux-based IoT integrations with RabbitMQ and proprietary LLRP libraries, and implemented WPF tooling for T-SQL file storage at a dialysis provider, showing a practical mix of systems and UI engineering. Known for bringing game-development attention to performance and UX into enterprise projects, he combines low-level protocol work with front-end polish to solve real-world problems.
11 years of coding experience
3 years of employment as a software developer
Bachelor of Science, Game Development, Bachelor of Science, Game Development at Full Sail University
Python library to enable 128x64 pixel OLED for Raspberry Pi (both 32 and 64bit).
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