Summary
Timothy Quach is a Principal Software Engineer with 12 years of experience specializing in infrastructure and data engineering, currently driving platform initiatives at Roblox. He built his career in the Silicon Valley scene across a variety of software engineering roles before joining Roblox in 2020, combining hands-on systems design with pragmatic delivery. Known for making infra and data “his jam,” he focuses on scalable, reliable systems that support large user bases and real-time experiences. A UC Berkeley computer science graduate, Timothy blends academic rigor with product-minded engineering and mentorship. Quietly, he brings the perspective of someone who’s navigated both startup dynamics and large-scale production environments, enabling fast iteration without sacrificing long-term operability.
12 years of coding experience
10 years of employment as a software developer
Bachelor Computer Science, Bachelor Computer Science at University of California, Berkeley