Summary
Timothy Staton-davis is a Technical Game Designer and producer with a decade of experience crafting combat encounters, narrative hubs, and culturally-rooted interactive experiences for studios including Santa Monica Studio, 343 Industries, Crystal Dynamics, and Brass Lion Entertainment. As a leader and co-founder of Melanated Game Kitchen and an adjunct professor at USC, he blends creative direction, culture consultation, and community-building with hands-on design and scripting. He has shipped systems and boss encounters on AAA titles, prototyped dynamic encounter systems for procedural levels, and translated narrative intent into playable NPC quests and hub designs. Trained at Carnegie Mellon (M.S. in Entertainment Technology) and Howard University (B.S. in Computer Science), he pairs rigorous technical skills with a designer’s eye for player impact and cultural resonance. Colleagues describe him as a keen observer who elevates teams by turning new technology and smart design into memorable, meaningful play moments.
10 years of coding experience
4 years of employment as a software developer
Master's Degree, Entertainment Technology, Master's Degree, Entertainment Technology at Carnegie Mellon University
Bachelor's Degree, Computer Science, Bachelor's Degree, Computer Science at Howard University
Japanese