Summary
Timucin Ozger is a CG Supervisor with a decade of VFX engineering experience, currently leading production at Untold Studios after senior leadership roles including Head of CG at MPC and Head of FX at Mr. X and Moving Picture Company. He specializes in building high-performance, scalable VFX workflows—leveraging Houdini, Maya, Python and PDG—to automate complex pipelines, enable batch processing across shows, and manage fault-tolerant systems for thousands of assets. Timucin blends hands-on FX technical direction with team leadership, having driven episodic and feature deliveries and created custom tools that free artists from repetitive work. He’s comfortable reverse-engineering binary formats, designing UI-driven node chaining systems, and shipping intelligent caching infrastructures that materially reduce turnaround time. Based in Old Toronto, he brings production-scale engineering clarity to creative problems and a practical background that stretches from foundry production management to global VFX supervision.
10 years of coding experience
5 years of employment as a software developer
English, Turkish, Bulgarian