Timur Losiev is a seasoned software engineer and technical lead with 13 years of experience building high-performance C++, Go, and Python systems for games, analytics, and AI tooling from Barcelona. Currently driving core components of an open-source agentic AI framework, he has deep experience in large-scale code ingestion, retrieval/indexing pipelines, and reliability gates across C++ and Python stacks. Former roles at Playrix and Ilyon highlight his ability to shrink content-production workflows from months to minutes via RAG/LLM integrations and to run Kubernetes-backed live-ops services. He blends hands-on systems engineering with team leadership and agile delivery, setting both team and individual goals to establish predictable work rhythms. An unusual strength is his cross-domain fluency—shipping latency-sensitive game engines while architecting data pipelines and AI-assisted developer workflows.
13 years of coding experience
15 years of employment as a software developer
Junior Specialist Information Technology, Junior Specialist Information Technology at Physics Math Gymnasium
Filament is a physically based rendering engine for Android, Windows, Linux and macOS
Contributions:5 pushes, 1 branch, 1 tag in 1 year
rendering-enginelinux-windowswindowslinuxandroid
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