Tina ᯅ

Founder at Collège numérique France 2030

Paris, Ile-de-France
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Summary

🤩
Rockstar
🎓
Top School
Tina ᯅ is a founder and seasoned XR technologist with 12+ years building award-winning AR/VR and multimedia products, including co-founding Opuscope and leading development of the no-code Minsar Studio. She combines deep hands-on engineering — shipping cross-platform runtimes for Unity, Babylon.js and native mobile — with product leadership as CTPO of a 25-person team and now advises governments and enterprises on spatial computing strategy. Early success includes driving VLC from prototype to 25M+ downloads and open-source contributions to the Windows Community Toolkit focused on UI clarity. Based in Paris, she now builds social AR and 3D map experiences while mentoring founders and partnering with major platforms (Microsoft, Meta, Magic Leap, Sketchfab). A lifelong tinkerer who started shipping apps at 14, she blends pragmatic engineering chops with creative UX breakthroughs in immersive interfaces.
code12 years of coding experience
job3 years of employment as a software developer
bookInstitution Saint Joseph
bookDUT Informatique en Alternance, Computer Science, DUT Informatique en Alternance, Computer Science at Université Paris Descartes
languagesFrench, English, Italian
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Github Skills (9)

uwp10
winui10
csharp10
xaml10
dotnet-core10
mvvm9
windows-sdk9
dotnet8
dotnet-new8

Programming languages (6)

PowerShellTypeScriptC#C++JavaScriptGo

Github contributions (5)

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The Windows Community Toolkit is a collection of helpers, extensions, and custom controls. It simplifies and demonstrates common developer tasks building .NET apps with UWP and the Windows App SDK / WinUI 3 for Windows 10 and Windows 11. The toolkit is part of the .NET Foundation.
Role in this project:
userFront-end Developer
Contributions:7 commits, 3 PRs, 1 push in 1 day
Contributions summary:Tina primarily focused on enhancing and refining UI components within the Windows Community Toolkit. Their contributions include refactoring code to utilize C#6 `nameof()` functionality, and modifying the `HeaderedTextBlock` control. They added a `HideTextIfEmpty` property to improve its behavior and simplified code by removing unnecessary methods, suggesting a focus on improving code clarity and control functionality. These changes demonstrate an active role in maintaining and enhancing the UI elements of the toolkit.
mvvmwindows-sdkc-sharpcustom-controlswindows-10
robUx4/vlc-winrt

Mar 2014 - Aug 2015

Contributions:2467 commits in 1 year 4 months
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